Cold Winter Game Studios

Game development with Unreal Engine

Mustache game

Mustache Game Jam Entry

The game CitiHopper started and entry to Kodsnack Tvåveckosrsylt Gamejam and the rules specified that it should be implemented in the Löve 2d Game Engine contain a mustache and be a platformer or a race game. The mustache entry is based heavily on the Physics example in the excellent Löve 2D documentation. The game is quite chaotic where you control the ball with the arrow keys and drop blocks from the sky using the S-key. A leader board was also implemented using http://dreamlo.com/

The game jam entry made use graphics, sound, physics, shaders and network to implement the leader board. With little previous knowledge of lua the biggest problems where understanding tables and how to organize code in files. A rewrite of the game would probably result in a much improved structure of the code, but as a game jam some shortcuts are allowed.

The source code is available at https://github.com/gitvestman/Love2dMustache

After the game jam the idea was born to make a mobile game loosley based on the game jam entry.